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Old Sep 22, 2008, 04:26 AM // 04:26   #1
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Default Top 3 Least Popular Classes

I think they are Ritualist, Paragon, and Mesmer. D: I never see them!
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Old Sep 22, 2008, 04:28 AM // 04:28   #2
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i'd agree with that, though i play both mes and rit. Never really see them outside of their home continents
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Old Sep 22, 2008, 04:28 AM // 04:28   #3
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Ritualist.
Ritualist.
Ritualist.

They're super bad.
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Old Sep 22, 2008, 04:32 AM // 04:32   #4
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I never liked the ritualist because I don't think its really original. Its pretty much a necromancer/mesmer gone wrong...

I hope they are cut in GW2 because they are so unpopular now and we have enough spellcasters.
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Old Sep 22, 2008, 04:39 AM // 04:39   #5
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I've never played ritualist, I was interested in trying but I am so in love with my elementalist. I used to play strictly warriors. Mostly for RP. But of all of the classes I have tried... I think the Paragon is most boring, the only thing I like about them, would have to be the dances.
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Old Sep 22, 2008, 05:02 AM // 05:02   #6
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I have a Mesmer and I actually consider him my 2nd favorite next to my Necromancer.

Still... least popular...

In no particular order:
For males:
- Elementalist
- Paragon
- Ritualist

For females:
- Ranger
- Necromancer
- Ritualist

Last edited by StormDragonZ; Sep 22, 2008 at 05:02 AM // 05:02.. Reason: spacing
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Old Sep 22, 2008, 05:02 AM // 05:02   #7
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Ironically those are some of the most powerful classes. @Kagome: Ritualists are completly unique, nothing in common with mesmers, and hardly anything in common with Necromancers, They're unpopular because they're more complex then other classes. Not like your traditional spell caster, even though their channeling spikes are fairly potent, they're more like a support class. They probably have the most in common with Paragons (Being near spirits/being in earshot). My ritualist, can single target heal for 110 with [Mend Body and Soul] while removing up to three conditions (I usually have [Recuperation], [Recovery], and [Life] up), Plus +30 per second, not removable weapon spell [Spirit Light Weapon], add to that 6 health regen (If not taking damage) and shortened conditions, on top of that a full party heal (Once Life dies) for 140 (If it stays alive it's full duration and is pretty easy to do with [Summon Spirits]

Mesmers are also an incredible class, also very deadly, and also difficult to master. They can essentially turn any sort of abilities that their enemy has against them. Like the Ritualist, complicated to master.

Paragons, No clue why these were brought up, I see TONS of them. Not only do they have incredible shouts with numerous effects, most of which are instant-1.5 second cast, they affect everyone in earshot (which is usually the whole party) Plus shouts stack. In a lot of team farming builds they are essential, my paragon can provide the whole team with ridiculous armor, healing, and energy regeneration, while at the same time I dish out some decent damage and gain energy for my shouts.

Even though the Mesmer and Ritualist might be somewhat uncommon, they are not at all in any way bad classes, they're just somewhat difficult to master.
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Old Sep 22, 2008, 05:04 AM // 05:04   #8
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Quote:
Originally Posted by fenix View Post
Ritualist.
Ritualist.
Ritualist.

They're super bad.
agreed.

Rit is the jack, master of none.

name the good and most prominent rit builds, we'll stick with pve ones to be simple here:
spirits strength volley splinter.
spirits strength sin
supportive heals and spirits.



in the end they are just trying to do a job that's already been fufilled by someone else on the team.

and the job that's supposed to be "unique" to them, is weapon spells and spirit spamming, something a necro does a million times better on any given day.

=useable but functionally useless in when compared to other classes that do the same job.

Quote:
Originally Posted by Harvester of Sorrows View Post
Ironically those are some of the most powerful classes. @Kagome: Ritualists are completly unique, nothing in common with mesmers, and hardly anything in common with Necromancers, They're unpopular because they're more complex then other classes. Not like your traditional spell caster, even though their channeling spikes are fairly potent, they're more like a support class. They probably have the most in common with Paragons (Being near spirits/being in earshot). My ritualist, can single target heal for 110 with [Mend Body and Soul] while removing up to three conditions (I usually have [Recuperation], [Recovery], and [Life] up), Plus +30 per second, not removable weapon spell [Spirit Light Weapon], add to that 6 health regen (If not taking damage) and shortened conditions, on top of that a full party heal (Once Life dies) for 140 (If it stays alive it's full duration and is pretty easy to do with [Summon Spirits]

Mesmers are also an incredible class, also very deadly, and also difficult to master. They can essentially turn any sort of abilities that their enemy has against them. Like the Ritualist, complicated to master.

Paragons, No clue why these were brought up, I see TONS of them. Not only do they have incredible shouts with numerous effects, most of which are instant-1.5 second cast, they affect everyone in earshot (which is usually the whole party) Plus shouts stack. In a lot of team farming builds they are essential, my paragon can provide the whole team with ridiculous armor, healing, and energy regeneration, while at the same time I dish out some decent damage and gain energy for my shouts.

Even though the Mesmer and Ritualist might be somewhat uncommon, they are not at all in any way bad classes, they're just somewhat difficult to master.
I bolded the parts that gave me a giggle, and will address them in order

1. Rits are completely unique eh? whats the two rit only kindof jobs, the two things rit brought to the game: weapon spells, check, supportive non-ranger spirits, check.

Unique? hmm lets see, weapon spells are generally used to reduce damage yes? prot monk anyone?

yes weapon spells are non-removable, which is gravy, but lets face it, NECROS ARE DO THE SAME THING BETTAR.

2. more complex than other classes? "mkay i'm learning a rit here bob"

"alright, i place the spirits in range, not clustered and out of danger spots, but in range"

"alright, got it bob"

"alright now i be learning the weap spealz, apply them, done, oh i'mma mix it up with an offensive weapon spell like splinter...apply to melee class, done"

3.not removable weapon spells. well, you got me there, necro still does it better though.

4. mesmers are hard to master, hmm, hexes, check, intterrupts, check, anti caster, check, anti melee, check, priority targets, check.

i wouldn't call ANYthing in this game difficult to master, but i guess for a starter player or someone whose only been around a year, i guess i can agree with you there. gotta know all the game mechanics to play one efficiently, you got me there.

5. back to the difficult to master thing eh?


the part about paras, yes, greatly agree, paragons own.

this isn't an attack on you, but simply why i agree or disagree with your statements and isn't meant to be personally offensive in any way.

Last edited by Joe Fierce; Sep 22, 2008 at 05:18 AM // 05:18..
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Old Sep 22, 2008, 05:14 AM // 05:14   #9
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Ritualists and mesmers rule wtf you guys talking about
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Old Sep 22, 2008, 05:14 AM // 05:14   #10
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Originally Posted by Joe Fierce View Post
agreed.

Rit is the jack, master of none.

spirits strength volley splinter.
spirits strength sin
supportive heals and spirits.



in the end they are just trying to do a job that's already been fufilled by someone else on the team.

and the job that's supposed to be "unique" to them, is weapon spells and spirit spamming, something a necro does a million times better on any given day.

=useable but functionally useless in when compared to other classes that do the same job.
The only thing a necromancer has over a ritualist is energy, which means nothing with [Boon of Creation], Most healing ritualist spells are so light that you don't really need Soul Reaping since your energy will go up, plus one heal with a ritualist with a build such as the one I described should be sufficient. Most of the the time, when your party needs heavy healing, your party members are probably not killing anything which means Soul Reaping is borderline useless. Now as far as heroes go, N/Rt is probably better then Rt/X because of the AI. Also, seen that type of barrager, never seen the spirits strength thing and I don't know why anyone would use it with the Ritualist's weak armor and runes that don't really support melee, spirit spammers, nukers, and offensive support is what your missing.
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Old Sep 22, 2008, 05:14 AM // 05:14   #11
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thing with ritualists are, it takes forever to summon a spirit. even though i know they're crazy good once they're up.

i don't understand mesmer and para hate either. its probably because it takes some brains to play as :P
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Old Sep 22, 2008, 05:25 AM // 05:25   #12
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Quote:
Originally Posted by Kagome View Post
Mesmer. D: I never see them!
VoR should have made it popular, but guess not


/agree
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Old Sep 22, 2008, 05:28 AM // 05:28   #13
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only 3?

in no order:
dervish
paragon
ritualist
assassin
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Old Sep 22, 2008, 05:30 AM // 05:30   #14
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yeh slowerpoke, and it makes no sense, because three of the four you listed, no matter how unpopular do have a place in pve or pvp in which they excell, the only exception is the rit, it's terrible anywhere.

before i get reamed for my opinion any further, i'd like to make it well known, that I USED to be a primary ritualist, back before anet completely maimed the class.

So, yes i'm bitter, but for good reason, which is supported by the fact that many other people don't dig the rit any longer for the same reasons.

Last edited by Joe Fierce; Sep 22, 2008 at 05:33 AM // 05:33..
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Old Sep 22, 2008, 05:38 AM // 05:38   #15
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I would guess Paragon and Mesmer are generally unpopular with the majority.
I don't think there is a third class anywhere as disliked as those two.

Sadly people don't know what they are missing when it comes to mesmer.


When Factions came out I was told 2 things

Don't play a Ritualist all their skills take forever to recharge and only an idiot would choose to play an Assassin over a Warrior.

With Nightfall the classes were actually liked at first, Dervishes were the new running class and had a number of builds that were popular.
With the paragon it was nothing but praise for the class and the skills.

Time marches on

Ritualists are popular now people actually know how to play them and in some eyes have almost replaced Monks and Necros.
Assassins are almost essential for some tasks and if you have some eye of the north skills are very good indeed.
Paragons are down the drain due to skill nerfs or so some say.
Dervishes still popular but not as much as they used to be.

I still think its because firstly many still don't know how to use the new classes and secondly the game is perfectly playable with the core classes.
However much some want change and new classes they are really much more comfortable with what they know best.

However given that we are told that pve is just so easy and people want more of a challenge maybe playing with a character class you consider not as good could be that challenge.
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Old Sep 22, 2008, 05:41 AM // 05:41   #16
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If this is PvE only then id have to say its the ritualist in the top slot, then dervish, and finaly mesmer.

Each are good etc bla bla bla, however in order of most FAVOURED classes, warriors are the general tank, eles blow stuff up, rangers have broad head arrow/splinter volley, monks heal, necros minions & ss is godly, assassins have MB/DB, paragons have imbagon.

The reason I put dervish up there is because I dont see dervish's anywhere used in party's really. The only derv build really used is orders from what i can tell.

EDIT: Why the hell do people keep mentioning paragons... those things are among the MOST favoured amongst high ends. Imbagons has IMBA in its name for a reason
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Old Sep 22, 2008, 05:53 AM // 05:53   #17
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rits, para's and mes's well for pve anyway.
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Old Sep 22, 2008, 05:55 AM // 05:55   #18
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Originally Posted by Joe Fierce View Post
no flame war, i'm just saying that anything a rit can do, another class can do better, thus making it useless.

Well, that is an opinion you can have, but I don't think you have anything real to base it on. I really enjoy playing my Rit and she kicks ass in spite of your comments. When I play a healer build it works perfectly fine especially since you can combine healing with damage reflection giving you an offensive edge at the same time. When I play my Ritu as a splinter barrager for example I prefer using her over my Ranger as she does it better. Even a straight channeling build can do massive lightning damage, especially since all the big spells can hit multiple targets and there are excellent e-management skills in that line as well.

If you really want to talk about a class that has very little use anymore, then take the warrior. Other than perhaps the terra tank build, which actually for most area's can be done better by earth ele's anyway there is nothing a warrior can do that other classes can't do better. I find I only really use my warrior for running people in Tyria anymore. It didn't use to be that way but with the dervishes and sins and the added earth spells for the ele, the warrior has become basically an unnecessary class. And yet, it's still one of the most popular classes out there. When I go in PvE area's with henchies and heroes I find I rarely use a warrior anymore...I really only use Jora but not cause she is a warrior

I suppose most people like the simple and straightforward classes and builds and that automatically puts Rits, Para's and Mesmers in the difficult corner but for a good number of people that makes them more interesting. They certainly are for me and therefore are my fave classes.

My least favourite classes to play, although I do have them, are the ranger, ele and warrior, because, well, they bore me more easily. It's more of a been there done that feeling really. The ele is good at being a Nuker for example. It's functional but not really fun.

Still, I know other people love them and that's fair enough. I think the diversity is great so more people can get into different things they like. Just too bad that because people don't get certain classes they are not easily accepted in pve groups.

But even yesterday we played Ring of Fire with 2 Rit healers, me being one of them and we got the mission and bonus perfectly fine. When I play my Rit healer in pvp it works great. Sure, in some situations monks work better but that's a good thing isn't it?
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Old Sep 22, 2008, 05:56 AM // 05:56   #19
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Ranger
Ritualist
Assassin
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Old Sep 22, 2008, 06:14 AM // 06:14   #20
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Originally Posted by cthulhu reborn View Post
If you really want to talk about a class that has very little use anymore, then take the warrior. Other than perhaps the terra tank build, which actually for most area's can be done better by earth ele's anyway there is nothing a warrior can do that other classes can't do better. I find I only really use my warrior for running people in Tyria anymore. It didn't use to be that way but with the dervishes and sins and the added earth spells for the ele, the warrior has become basically an unnecessary class. And yet, it's still one of the most popular classes out there. When I go in PvE area's with henchies and heroes I find I rarely use a warrior anymore...I really only use Jora but not cause she is a warrior
I think this is a very limited view... dragon slash/save yourselves has great damage, party support, and can hold aggro. Warriors are not limited to tanks, hell tanks are about the worst use a warrior can have. As well as this there is insane AoE that can be done using Axe, Triple Chop, Cyclone and Whirlwind are all pretty good. Earth Shaker spam is also bloody brilliant as well. AoE Knockdown is pretty good no matter what you think. Finally axes are still good, and eviscerate is still sick.

Quote:
I suppose most people like the simple and straightforward classes and builds and that automatically puts Rits, Para's and Mesmers in the difficult corner but for a good number of people that makes them more interesting. They certainly are for me and therefore are my fave classes.
Have u read Racthoths guide about the imbagon... its basically use skills 1-6 on recharge, and use battle standard of honor assuming dark fury is up. Rits theres nothing to them really. Channeling is a weak ele wannabe. Communing is long dead. Restoration Magic is better used by a necro. But still its easy. With spirits, put them up not mobbed so that aoe wont kill em all, with resto its basic heals, monks are better. Finally communing... its dead, dont go there.

Quote:
My least favourite classes to play, although I do have them, are the ranger, ele and warrior, because, well, they bore me more easily. It's more of a been there done that feeling really. The ele is good at being a Nuker for example. It's functional but not really fun.
Ranger is not boring, its so versatile. Can have really nice damage output, superb shutdown, tank, either itself or through a pet, use any other weapon in the game effectively, trap, spirit spam better then a rit (oath shot), the list goes on. Ele i agree, is boring. Warrior I appreciate their usefulness, and their fun, but i simply cbf to grind one through pve.

Quote:
But even yesterday we played Ring of Fire with 2 Rit healers, me being one of them and we got the mission and bonus perfectly fine. When I play my Rit healer in pvp it works great. Sure, in some situations monks work better but that's a good thing isn't it?
In pve anything works, even in HM. With careful aggro and smart players of course its gonna work. Does that mean its better then a monk... not really. The other problem with rits is that weapons spells can only have one up at a time, and also only 1 spirit. Which means that the utility of the rits is limited, eg if ur elite is spirit light weapon, the other cant really bring weapon of warding because they cancel each other out. Well, not cant its just rather clumsy.
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